For applications to random graphs, the local binomial structure and independence means that the Galton-Watson branching process is a useful structure to consider embedding in the graph. In several previous posts, I have shown how we can set up the so-called exploration process which visits the sites in a component as if the component were actually a tree. The typical degree is O(1), and so in particular small components will be trees with high probability in the limit. In the giant component for a supercritical graph, this is not the case, but it doesn’t matter, as we ignore vertices we have already explored in our exploration process. We can consider the excess edges separately by ‘sprinkling’ them back in once we have the tree-like backbone of all the components. Again, independence is crucial here.
I am now thinking about a new model. We take an Erdos-Renyi process as before, with edges arriving at some fixed rate, but whenever a cycle appears, we immediately delete all the edges that make up the cycle. Thus at all times the system consists of a collection (or forest) of trees on the n vertices. So initially this process will look exactly like the normal E-R process, but as soon as the components start getting large, we start getting excess edges which destroy the cycles and make everything small again. The question to ask is: if we run the process for long enough, roughly how large are all the components? It seems unlikely that the splitting mechanism is so weak that we will get true giant components forming, ie O(n) sizes, so we might guess that, in common with some other split-merge models of this type, we end up with components of size , as in the critical window for the E-R process.
In any case, the scaling limit process is likely to have components whose sizes grow with n, so we will have a class of trees larger than those we have considered previously, which have typically been O(1). So it’s worth thinking about some ways to generate random trees on a fixed number of vertices.
Conditioned Galton-Watson
Our favourite method of creating trees is inductive. We take a root and connect the root to a number of offspring given by a fixed distribution, and each of these some offspring given by an independent sample from the same distribution and so on. The natural formulation gives no control over the size of the tree. This is a random variable whose distribution depends on the offspring distribution, and which in some circumstances be computed explicitly, for example when the offspring distribution is geometric. In other cases, it is easier to make recourse to generating functions or to a random walk analogue as described in the exploration process discussion.
Of course, there is nothing to stop us conditioning on the total size of the population. This is equivalent to conditioning on the hitting time of -1 for the corresponding random walk, and Donsker’s theorem gives several consequences of a convergence relation towards a rescaled Brownian excursion. Note that there is no a priori labelling for the resulting tree. This will have to be supplied later, with breadth-first and depth-first the most natural choices, which might cause annoyance if you actually want to use it. In particular, it is not obvious, and probably not true unless you are careful, that the distribution is invariant under permuting the labels (having initially assumed 1 is the root etc) which is not ideal if you are embedding into the complete graph.
However, we would like to have some more direct constructions of random trees on n vertices. We now consider perhaps the two best known such methods. These are of particular interest as they are applicable to finding random spanning trees embedded in any graph, rather than just the complete graph.
Uniform Spanning Tree
Given a connected graph, consider the set of all subgraphs which are trees and span the vertex set of the original graph. An element of this set is called a spanning tree. A uniform spanning tree is chosen uniformly at random from the set of spanning trees on the complex graph on n vertices. A famous result of Arthur Cayley says that the number of such spanning trees is . There are various neat proofs, many of which consider a mild generalisation which gives us a more natural framework for using induction. This might be a suitable subject for a subsequent post.
While there is no objective answer to the question of what is the right model for random trees on n vertices, this is what you get from the Erdos-Renyi process. Formally, conditional on the sizes of the (tree) components, the structures of the tree components are given by UST.
To see why this is the case, observe that when we condition that a component has m vertices and is a tree, we are demanding that it be connected and have m-1 edges. Since the probability of a particular configuration appearing in G(n,p) is a function only of the number of edges in the configuration, it follows that the probability of each spanning tree on the m vertices in question is equal.
Interesting things happen when you do this dynamically. That is, if we have two USTs of sizes m and n at some time t, and condition that the next edge to be added in the process joins them, then the resulting component is not a UST on m+n vertices. To see why, consider the probability of a ‘star’, that is a tree with a single distinguished vertex to which every other vertex is joined. Then the probability that the UST on m vertices is a star is . By contrast, it is not possible to obtain a star on m+n vertices by joining a tree on m vertices and a tree on n vertices with an additional edge.
However, I think the UST property is preserved by the cycle deletion mechanism mentioned at the very start of this post. My working has been very much of the back of the envelope variety, but I am fairly convinced that once you have taken a UST and conditioned on the sizes of the smaller trees which result from cycle deletion. My argument is that you might as well fix the cycle to be deleted, then condition on how many vertices are in each of the trees coming off this cycle. Now the choice of each of these trees is clearly uniform among spanning trees on the correct number of vertices.
However, it is my current belief that the combination of these two mechanisms does not give UST-like trees even after conditioning on the sizes at fixed time.
Related articles
- Beyond Erdos-Renyi: more realistic models of networks (eventuallyalmosteverywhere.wordpress.com)
- What is the maximum number of shortest paths between any pair of vertices in a chordal graph? (cs.stackexchange.com)
- Coursera course review: Algorithms: Design and Analysis, Part 2 (henrikwarne.com)
- Gustav Kirchhoff: a birthday (motls.blogspot.com)
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